Recruiting
new members can be viewed as overcoming a series of barriers which stand in the
way of potential members becoming long-term realm members. The first barrier that needs to be overcome
is getting potential fighters to try Belegarth for the first time. At the most basic level, this can be viewed
as an advertising challenge. In general,
you need to make people aware of what Belegarth is and that they are encouraged
to join. Realms can advertise their presence
in a number of ways, but the best way is to fight in a public place and make it
obvious that passersbys are welcome to join in.
This is most efficiently done is your regular practice place is
somewhere with high foot traffic by your target demographic, such as on a
college campus or a in a popular public park.
You should also always put out a professional looking sign have an
outgoing, friendly person designated to approach people that look
interested. Having all of your members
in nice-looking garb also goes a long way to improving your image overall and
creating the right first impression. In
addition to passively recruiting during your regular practices, it can be very
worthwhile to attend welcome student events at a college, fight outside the
dorms during move-in week, set up a fighting field at/near local festivals, and
offer to provide equipment and expertise to other community groups that might
be interested in running a ‘fight night’ for their members.
The
second barrier to people becoming long-term members is getting someone who has
tried Belegarth to come back a second time.
This almost entirely comes down to one question- did they have fun at
their first practice? If they have a
good time, they are likely to come back.
Unfortunately, ensuring that new people have a good time is not always a
straightforward proposition. A careful
balance needs to be struck to let your veteran fighters do some fighting at a
high level, while still letting new fighters have fun and feel like they have a
chance to make a difference in some of the games. The first step is to have quality loaner gear
available that does not put your new people at a significant disadvantage
gear-wise. It doesn’t need to be the latest
tech, but it should not be a significant barrier to the new fighter having a
good time. The person calling games
should include games that allow new people chances to do well. Examples include games like capture the flag
where there is an objective that you don’t necessarily need to be a good
fighter to complete, games with little downtime so that if they die early they
can quickly re-enter the game, and games that have a silly component to them so
that they are enjoyable for new fighters even if they aren’t fighting or not getting
many kills. One of the most important
things you can do to leave a favorable impression with new fighters is keep
them from getting hurt on their first practice.
Obviously safety is a high priority for all of your fighters, but
sometimes it might be necessary to ask some heavy-hitters to meter their swings
or avoid new fighters on the field.
Sending your new people home with bruises is going to severely impact
your new fighter retention rate. It is
important for the passerby approacher, leaders, heralds, and game callers to
make it absolutely clear that new people are important to them and that their enjoyment
of the game is a high priority.
Okay,
so you have attracted some new fighters and convinced them to come back to a
second practice. The next barrier is to
turn these interested fighters into regular attendees. The key to overcoming this barrier is to
allow your new members to grow as fighters and make friends in the realm. You can encourage your new members to grow as
fighters by providing them access to the tools they need to succeed. This includes things like hosting weapon
building parties, garb sewing parties, and access to veteran fighter
instruction. Sometimes it might be more
efficient to just provide your new fighters with inexpensive weapons for
purchase and realm tabards with their first dues payment or when they attend
their first event. Having their own
weapons and their own garb creates a substantial feeling of buy-in that they
won’t have if they don’t have their own garb and are always borrowing loaner
equipment. Equally as important as
helping your new people to grow as fighters is to allow them the opportunity to
integrate into the social fabric of the realm.
You can help this process along by providing social opportunities where all
realm members feel welcome. Sometimes
this can be at a different time & place as practice, but it often works
well to go get food after practice as a group or all go over to a realm member’s
place to hang out. It is critical that
new fighters feel welcome to come along.
Veteran fighters will already likely be friends and don’t need
encouragement to hang out together.
These structured social times are most important for new fighters, so
make an effort to get them to come along.
Tir Asleen
has found that if we can get our new fighters to attend a weekend fighting
event, they are likely to become long-term members. For us, this represents the final barrier to
transitioning potential recruit into a long-term realm member. Tir Asleen’s main recruiting period is the
first six weeks of the fall semester, starting at dorm move-in and using
Oktoberfest as a ‘finish line’ for the bulk of our new recruits. We make sure our new members know what
Oktoberfest is and encourage them to come with us by making an announcement
about it at every practice and making a concerted effort to get all of our new
members weapons, garb, and transportation ahead of time. Do your best to provide structured times
where people can make weapons and garb, but sometimes you might have to provide
some personal help outside of those sessions to make sure everyone who wants to
go has what they need. After your new
people have weapons and garb, they are going to need transportation and lodging
at their first event. I encourage you to
actively mediate ride-sharing, since sometimes veterans might prefer to drive
themselves, but will take riders when asked by a realm leader. Ask your new fighters about their level of
familiarity with camping and help them share, borrow, or purchase the tents,
sleeping bags, and other equipment they will need. Sometimes students can get excused absences
from classes for trips with student clubs.
If your realm is a student club, look into your college’s rules about
this and help your new student fighters get an excused absence if that is an
option. Finally, once you are at the
event, don’t abandon your new members.
Camp with them, fight with them, and party with them, and you will have successfully
transitioned your potential recruit into a long-term realm member.
So that is a pretty course-scale
look at the Tir Asleen model for recruiting new members. This theory assumes that you are recruiting
in a target-rich environment and have some access to schools or colleges to
recruit from. If that is not the case,
some of these strategies may still be useful to you, but I strongly suggest
that each realm take a comprehensive approach to developing their own
recruitment model that works for their own unique situation. In subsequent segments I will drill down into
these lists of actions and provide some details and options and examples of how
Tir Asleen has approached these strategies.
Great post, Xipher. I looked this up because my kids are interested in starting a regular group in our area. It would be high school age, since that's where they're at. It will be interesting to see how this translates for that age group. I've seen this recruiting model work going clear back to 2001 when I first arrived at your fighter practice. I know that articles that appeared about us from time to time in the school paper also helped get the word out. But as you say, friendliness and openness are some of your biggest recruitment tools, and I've seen how well you do that.
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